FPL 2025/26 Double Chips Confirmed – Full Breakdown

FPL 2025/26 Double Chips Confirmed – Full Breakdown is the update no one saw coming — and it could completely change the way you play Fantasy this season. For years, chip strategy has been all about timing and sacrifice.
But now, with two of every chip available, managers have more flexibility – and more power – than ever before. In this article, we’ll break down exactly how it works, what the rules are, and how to get ahead before everyone else catches on.

Fantasy Premier League has confirmed that managers will now have access to two of each chip for the 2025/26 season.
That means you’ll be able to play the Wildcard, Free Hit, Bench Boost, and Triple Captain not just once, but twice across the season.
According to the official announcement, these chips will be available across both halves of the season – with likely limitations on when you can use them (such as one Wildcard per half, similar to before).
The biggest advantage is flexibility: managers can now build aggressive strategies around double Gameweeks, prepare deeper benches for Bench Boosts, or recover from injuries and fixture swings more easily with an extra Free Hit or Wildcard.
Whether you’re a casual player or chasing top ranks, this new chip structure adds a fresh tactical layer to the FPL experience.
Wildcard

While the addition of double chips is a major shake-up overall, the Wildcard remains largely unchanged in terms of strategy. FPL has always offered two Wildcards per season – one in the first half of the campaign and another after the new year.
So while it’s technically part of the “double chip” update, experienced managers won’t need to rethink how they use it. The key with Wildcards is still all about timing: using the first early to correct your team or jump on bandwagons, and saving the second for navigating blank and double Gameweeks later in the season.
The only difference now is that it sits alongside two of every other chip – meaning you’ll need to balance it with more tactical tools than ever before.
Stay up to date with our FPL 2025/26 Essential Guide to help plan ahead for the upcoming campaign.
Bench Boost

The Bench Boost chip becomes far more flexible with two available across the season. Traditionally, most managers save this chip for a Double Gameweek later in the campaign – when all 15 players are likely to play twice. But with a second Bench Boost in hand, there’s now real merit in using one as early as Gameweek 1.
At the start of the season, you can build a strong 15-man squad with full fitness, no injuries, and cheap enablers more likely to start. It’s a tactic that’s usually risky with only one Bench Boost available, but now, managers can afford to go aggressive early and still have one saved for the chaos of the second half of the season.
Triple Captain

With two Triple Captain chips available in 2025/26, managers now have the chance to maximise big hauls from multiple heavy-hitters – without the usual pressure of getting it right in one shot.
For example, early fixtures already suggest strong opportunities: Mohamed Salah in Gameweek 4 could be a standout option when Liverpool face Burnley, while Erling Haaland in Gameweek 6 is another prime candidate, especially if Manchester City hit early-season form, also facing Burnley.
Having two cracks at Triple Captain opens up room for both short-term explosiveness and late-season Double Gameweek planning – giving managers the freedom to attack the fixture calendar more aggressively.
Free Hit

The addition of a second Free Hit chip opens up more tactical options throughout the season, particularly when navigating tricky fixture swings or big team clashes. For instance, in Gameweek 3, Liverpool take on Arsenal, and in Gameweek 7, they face Chelsea – both matches that could limit returns for popular FPL assets. Using a Free Hit in one of these weeks allows managers to temporarily shift away from Liverpool and Arsenal players and load up on teams with easier fixtures.
Then, with your regular squad intact the following week, there’s no long-term damage. With two Free Hits now available, managers can be much more aggressive in short-term fixture targeting – whether it’s avoiding tough matchups or exploiting favourable runs.